Unreal Engine 5

AI Vehicle | Spline Steering - Game-Ready Vehicle System in UE5 | Part 12

Make an AI car follow a spline using a look-ahead target and smooth steering input.

Vehicle AIVehicles

About this tutorial

In this tutorial, we start building AI vehicles in Unreal Engine 5 — beginning with spline-based path following. We set up the foundation that lets an AI car steer along any spline you draw in your world.

  • Set up the AI vehicle controller and spline path reference
  • Find the vehicle’s current position along the spline
  • Sample a look-ahead point to steer toward
  • Calculate and apply smooth steering input to the Chaos Vehicle

📍 GAME-READY VEHICLE SYSTEM — PART 12

📜 License / Credits: Some third-party assets are used in this tutorial. Full credit goes to the original creators.

3D Model:

  1. Mercedes Benz 560 SEL Free low-poly 3D model – CGTrader Author: https://www.cgtrader.com/designers/samiart3d License: Royalty Free License Source: https://www.cgtrader.com/free-3d-models/car/car/low-poly-mercedes-benz-560-sel

Music: Intro – Edgar11 License: Free for use under Pixabay Content License Source: https://pixabay.com/music/beats-intro-184995/

Related tutorials