UE 5.7

Build a Telekinesis System in UE5

Grab, move, and release physics objects with a first-person telekinesis system and hand animations.

Interactions

About this tutorial

Learn how to create a animated telekinesis system in Unreal Engine 5.7.

In this tutorial, we build a first-person physics interaction system where the player can:

  • Grab objects
  • Move physics actors
  • Release Objects
  • Play proper hand animations while interacting
  • Open and close the hand dynamically
  • Create a more immersive first-person interaction system

🔗 Resources used in this video: https://drive.google.com/file/d/1pAq7jiOKlMOVv7bbzb_NzY84p69_Sn4X/view?usp=sharing

📜 License / Credits: Some third-party assets are used in this tutorial. Full credit goes to the original creators.

Music:

  1. Lapse - jiglr Licence: Copyrighted, free to use with required attribution Source: https://www.youtube.com/watch?v=Vaj_G64IYSs

  2. Crested - Kia License: Free for use under CreatorMix Content License Source: https://creatormix.com/album/indigo-64.html?track=322